@startuml
sprite $angle_double_down [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000020000000000000000000100000000000000
0000000000004FD100000000000000003FD1000000000000
000000000001FFFD1000000000000004FFFB000000000000
000000000000BFFFD10000000000004FFFF6000000000000
0000000000000BFFFD100000000003FFFF60000000000000
00000000000000BFFFD1000000003FFFF600000000000000
000000000000000BFFFD10000003FFFF6000000000000000
0000000000000000BFFFD100003FFFF60000000000000000
00000000000000000BFFFD1003FFFF600000000000000000
000000000000000000BFFFD13FFFF6000000000000000000
0000000000002D90000BFFFDFFFF60001CA0000000000000
000000000000EFFA0000BFFFFFF60001DFF9000000000000
000000000000DFFFA0000BFFFF60001DFFF9000000000000
0000000000001DFFFA0000BFF60001DFFFA0000000000000
00000000000001DFFFA0000960001DFFFA00000000000000
000000000000001DFFFA00000001DFFFA000000000000000
0000000000000001DFFFA000001DFFFA0000000000000000
00000000000000001DFFFA0001DFFFA00000000000000000
000000000000000001DFFFA01DFFFA000000000000000000
0000000000000000001DFFFADFFFA0000000000000000000
00000000000000000001DFFFFFFA00000000000000000000
000000000000000000001DFFFFA000000000000000000000
0000000000000000000001DFFA0000000000000000000000
00000000000000000000001DA00000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA_ANGLE_DOUBLE_DOWN(_alias) ENTITY(rectangle,black,angle_double_down,_alias,FA ANGLE_DOUBLE_DOWN)
!define FA_ANGLE_DOUBLE_DOWN(_alias, _label) ENTITY(rectangle,black,angle_double_down,_label, _alias,FA ANGLE_DOUBLE_DOWN)
!define FA_ANGLE_DOUBLE_DOWN(_alias, _label, _shape) ENTITY(_shape,black,angle_double_down,_label, _alias,FA ANGLE_DOUBLE_DOWN)
!define FA_ANGLE_DOUBLE_DOWN(_alias, _label, _shape, _color) ENTITY(_shape,_color,angle_double_down,_label, _alias,FA ANGLE_DOUBLE_DOWN)
skinparam folderBackgroundColor<<FA ANGLE_DOUBLE_DOWN>> White
@enduml